| my fun affair |

TAG | random rumblings

Jul/10

20

We design games for players, right?

I’m not in Mass Creation anymore and when I was looking for a new job someone making Facebook games wrote to me that I’m not a good fit to design casual games. This made me thinking… Why not?

He wrote to me that I’m better for more hardcore games. So I’m wondering if there are types of game designers? Like for example: Casual and Hardcore GD? If so, can’t a Casual one be good at Hardcore? I mean, it’s just like wearing a good hat? It should be like this, because I designed many times games that I didn’t love, there were good games, but I wasn’t hooked by them. Just, I designed them for my audience not for myself.

I think for most of us it’s like a Utopia to have a freedom and design only games that we would love to play. And yep, I can wear many hats. I just have to play and understand the audience.

Of course there’s motivation. You’re more motivated if you work on something you would love to play, so our preferences could count. But I think that some kind of love is always there – if you lose it, your game won’t be good. For sure it’s harder to work on something you just don’t feel it’s good.

What’s more – I have my preferences both in Hardcore and Casual Games. I like many casuals and hardcores. And I am a game designer – certain game mechanics fascinates me more and I’m more fascinated by complex things… That’s why I love many board games.

I can learn my audiences – there’s some anthropology stuff to use! So I don’t agree, I can design casual and hardcore games :)

Popularity: 55% [?]

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May/10

21

Signal lost – why?

I don’t write so frequently, because…

1) I started to love running. I try to run everyday, in the morning. For now on, after about a month of running my record is: ~8km ran with two stops only :) That of course interrupts my other plans: a morning, about 6AM is a great time to work on something absolutely for yourself before working on something more serious… And that time was taken by my running sessions, but once my passion for them calms down I promise that everything will come back to normal! :)

2) I’m working on some cool game projects for Mass Creation :) Stay tuned, so you can play iDevices games I’m working on :)

3) I don’t know what to write about… I was pretty amazed by this post. Also if you’re looking for some great and different game experience check out this game. It really proves that games can be very powerful just experiences. You don’t need any high conflict, because there’s still a conflict in this game, but it’s good – without it won’t be a game. This game moved me a lot in this strange way… Maybe in the future I’ll write more about those artsy-experience-only-simple-games.

4) Ohh and BTW you must-read Understanding Comics. Really great book. Eye opener about many things not just in the world of comics, but our whole world and game world, too. It’s amazing to look at comics as a type of symbolic language. Maybe we should do the same with games to discover some usable stuff?

Popularity: 59% [?]

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